The Transiapheian Bulletin

Enemy Faction: The Glaziers

A faction wot I done gone and did, answering the challenge set by this post. For no particular setting, because canon and consistency are so last-epoch.


The Glaziers are river brigands. They claim a roughly one-hundred-and-fifty-mile stretch at the high end of the mighty River Graich as their domain, extorting tribute from shipping and settlements. Local authorities are completely unequipped to deal with them, and the half-dozen petty duchies the Graich crosses are at war with each other too often to coordinate a proper response.

The Glaziers are also cultists, sort of. They claim fealty to the antediluvian glass-lich Ocalaco, a pioneer of illusion magic and one-time petty tyrant of the foothills. For most of them, it's more a costume than a serious conviction, something to scare outsiders and make them feel cool and capital-E Evil.

That scare factor is real, though - the Glaziers' tactics lean heavily on shock and awe. They scream, chant nonsense, bang drums, and use mirrors and crude flashbangs to disorient their victims, and often that's enough to scuttle any resistance. If it comes to actual violence, though, the Glaziers are surprisingly cautious, and will withdraw and wait for a better time if they're not certain they can win.

The Glaziers have no overall leader at the moment, as their last one was killed in a tragic murdering accident. Command is split evenly (in theory) between his three most trusted captains.


Caslon

The demagogue. Smooth, smug, flirtatious. Played by the late, great Anthony Head at his absolute most unctuous. Stats as a 5th-level fighter, but with half hit points due to his ill health.

If the Glaziers have a single de-facto leader, it's Caslon. He's capable of forming plans that don't involve violence or terror, which puts him several steps ahead of most of his peers. More than that, though, he has ideas. He wants to reform the Glaziers into a Nassau-style pirate republic, with laws and structure and some sort of overall strategy. Caslon has been pursuing this ideal tentatively and patiently for years, but his health is starting to fail, and he desperately wants to see his dream realised before he dies.

Caslon likes Arque personally (they're lifelong friends) but thinks she's far too committed to the bit, and would be horrified if he knew of some of her darker experiments. He thinks Finley is a dangerous idiot, but knows he can't get rid of him without collapsing the Glaziers, and settles for trying to keep his excesses in check.

He has:


Arque

The occultist. Severe, acerbic, high-minded. Wears a blindfold (her vision is fine but the "blind seer" angle plays well with the rabble). Played by Ambessa from Arcane if she specced into magic instead of muscles. Stats as a 6th-level magic-user.

Arque is the mystical brains of the operation, a fiercely talented and completely amoral hedge mage. She's bought completely into the whole cult thing, but from a weird angle: she doesn't see herself as a servant of Ocalaco, but a distant apprentice, hoping to build on her master's discoveries while striving towards lichdom herself. The Glaziers are really just a source of money, safety, and warm bodies to her.

Arque is fond of Caslon, but she's suspicious of his grand plans for the Glaziers and kind of wants him to hurry up and die. She thinks Finley is a boor and will almost certainly be a worse leader, but she entertains his advances because she thinks he'll be easier to manipulate than Caslon. (She certainly won't feel as bad about it.)

She has:


Finley

The rockstar. Affable in a brusque, laddish sort of way. Played by Sid Vicious if he kicked the heroin and got into MMA. Stats as a 7th-level fighter / magic-user (or elf, or whatever).

Finley's personal mythology is grand and elaborate: he's the lost son of a foothill noble, found and raised by mercenaries only to be thrust into battle against his birth family, ultimately disowned by both. The fact that anyone even pays lip service to any of this wank is a testament to his success. Caslon and Arque may be leaders, but Finley's the closest thing the Glaziers have to a hero.

Finley often butts heads with Caslon, but is convinced that the old man can't help but respect him, really. He is alternately creeped out and drawn to Arque, and is making slow, stumbling attempts to court her - besides his attraction, he thinks she'd be useful to have on-side when he inevitably ascends to leadership.

He has:


Ocalaco, up in his razor-atelier at the summit of Mt. Temperance, keeps half an eye on the Glaziers. They're of no real use to him, but he finds their exploits mildly entertaining.