The Index
Iapheia
A semi-apocalyptic paramodern sandbox, inspired by the art, politics, and chaos of Europe in the 1920s and 30s.
- Setting Overview. Start here, probably.
- Gazetteer of the Continent.
- Sample gigs: part 1, part 2 (coming soon!).
Crunch
- Damage rules.
- Weapons, including some highly questionable firearms.
Bestiary
- A Monstrous Taxonomy, an overview of the types of threats you might face in the Iapheian Main.
Proto-Iapheia
From before the current codification of the setting.
- Iapheia in 12 Items, the first embryonic version of Iapheia.
- d86 Volatile City-State Governments.
GLÅUGUST 2026
A community blogging challenge focused on GLOG and GLOG-adjacent matters.
- Fgrny Guvf Erivrj, a review of my favourite GLOG class.
- Came Back Wrong, three flavours of transformative resurrection magic.
- St. Octavia's Vigil, a small adventure location featuring a nonmagical but potentially lucrative book.
- The Divine Hum (coming soon!), a sapient vibration that would see past and future destroyed.
- Name TBC (coming soon!), a capsule game.
- The Drifting Court of Rael II (coming soon!), a migratory "dungeon" inspired by a musical genre.
Other Gameable Content
GLOG Classes
- Voyager, a converted Pathfinder class that leaps back and forth through time.
- Executioner and Godfisher, two more Pathfinder conversions salvaged from the depths of the 3PP content heap.
Bestiary
- Arhaj, shark-orc raiders driven by consuming hunger.
- Daeokh, ruthlessly pragmatic swinefolk from the margins of the world.
NPCs and Factions
- The Knights of St. Septarine, a rival adventuring party with a zealous bent and a monstrous ally.
- The Glaziers, cultish river-bandits with three quarrelling leaders.